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Game Design and Digital Animation

The Technical Short Cycle Degree in Game Design and Digital Animation aims at providing higher professional qualifications, as it prepares students to plan, design, and develop games and digital ...

The Technical Short Cycle Degree in Game Design and Digital Animation aims at providing higher professional qualifications, as it prepares students to plan, design, and develop games and digital multimedia animations for different environments and platforms, which will enable both assertive and effective communication. It seeks to favor a solid training on the life cycle of videogame creation, emphasizing aspects like game design, programming with support for several platforms and game engines, narrative and interface, audio and video, 2D and 3D animation, among others. It also favors an eminently practical stance, as shown in the projects included in its syllabus. The skills acquired in the course will be applied, in a context of curricular work placement, in partner companies that work in the area of video games and animation. This way students will be able to acquire and put into practice the skills they learnt, increase their network of contacts and initiate contact with the corporate culture.

 

Full-time
213 Audio-visual and media production
Number: R/Cr 27/2016 de 06-07-2016
Date:
01/01/2001
No. dispatch/concierge: Aviso N.º 2036/2018, 2.ª Série, 1472
Date:
14/02/2018
1º Year
Curricular unit Period ECTS
Algorithms 1st Semester 6.0
Scenery and Character Drawing 1st Semester 5.0
Drawing I 1st Semester 3.0
Communication Design 1st Semester 4.0
English for Information Technology 1st Semester 3.0
Introduction to Linear Algebra 1st Semester 3.0
Animation Technology and Digital Games 1st Semester 6.0
Digital Game Animation I 2st Semester 4.0
Linear Algebra Supplements 2st Semester 3.0
Organisational Behaviour 2st Semester 3.0
Drawing II 2st Semester 3.0
Software Development 2st Semester 6.0
Design and Graphic Composition 2st Semester 6.0
Programming and Web Animation 2st Semester 5.0
2º Year
Curricular unit Period ECTS
Digital Game Animation II 1st Semester 4.0
Audio and Video 1st Semester 5.0
Developments for Mobile Environments 1st Semester 3.0
Digital Communication Design 1st Semester 5.0
Narration and Interface 1st Semester 5.0
Animation and Game Projects 1st Semester 5.0
Emotion Psychology 1st Semester 3.0
Work placement 2st Semester 30.0
  • Game Developer
  • Game designer
  • Artist (3D technician)
  • Digital animator
  • Sound and video editor
  • Tester.

Holders of a course of secondary education or legally equivalent qualification; Candidates who have passed the tests to assess the capacity for higher education attendance of those over 23 years of age for the course in question; Holders of a diploma of technological specialization or of a diploma of professional superior technician that includes, in its syllabus, the r elevant area of mathematics studies; Holders of a higher education degree, being, in the case of a bachelor’s degree, obtained through a course in which the admission can be made through the accomplishment of the specific test of mathematics.

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